Neediness: Difference between revisions
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* [[Frame control]] | * [[Frame control]] | ||
* [[Anime convention (pickup)]] | * [[Anime convention (pickup)]] | ||
* [[Inner game]] | |||
* [[Outer game]] | |||
* [[Authenticity]] | |||
* [[Congruence]] | |||
* [[Mindset]] | |||
* [[Identity]] | |||
* [[Approach anxiety]] | |||
== References == | == References == | ||
Latest revision as of 01:03, 19 September 2026
| Field | Inner game |
|---|---|
| Also known as | supplication
|
Neediness is running the interaction from scarcity: she must reply, this set must work, Saturday cannot be spent alone. later pickup has spent years on the same object under outcome independence and non-supplication: own projects, tolerate solitude, other friends, say what you want, do not make her the entire scaffolding. [1][2] It is the inner face of one-itis and the usual leak of frame. Giving people outs and not making one girl the whole night is the same rule in a crowded venue.
See also
- Outcome independence
- One-itis
- Abundance mentality
- Frame control
- Anime convention (pickup)
- Inner game
- Outer game
- Authenticity
- Congruence
- Mindset
- Identity
- Approach anxiety
References
- ↑ Pickup artist. Wikipedia. Retrieved 18 September 2026.
- ↑ Outcome independence; One-itis.. Seduction Wiki sources. Retrieved 11 September 2026.