Dread game: Difference between revisions
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{{Infobox term | {{Infobox term | ||
| image = Door.jpg | |||
| caption = Door (Commons). Dread is a threat costume. House lead is options, not a threat. | |||
| alt = Door | |||
| name = Dread game | | name = Dread game | ||
| field = Relationships | | field = Relationships | ||
Revision as of 08:11, 18 September 2026
Door (Commons). Dread is a threat costume. House lead is options, not a threat.
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| Field | Relationships
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|---|---|
| Origin | Manosphere / married-game writing |
Dread game is the practice of keeping a partner slightly uncertain about her hold on you — via options, fitness, social life, or withdrawal — so that complacency does not kill attraction. It is a named technique in married-game and "get her back" writing, and Wingman has a quiz on it (quizDreadGame.json).
[1][2]
This wiki records the claim and the failure mode. The claim: attraction in long relationships tracks relative value and residual uncertainty. The failure mode: manufactured jealousy as cruelty, which is not "frame," it is a red flag with a theory.