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{{Infobox term | |||
| image = Conversation.jpg | |||
| caption = Conversation (Commons). A common default open is direct once you can say hello. | |||
| alt = Conversation | |||
| name = Opener | |||
| also = opening, the open | |||
| field = Pickup | |||
}} | |||
An '''opener''' is the first thing you say or do to start a [[set (pickup)|set]]. Schools fight about this more than it deserves. | |||
<ref name="s">{{cite web |url=https://en.wikipedia.org/wiki/Pickup_artist |title=Pickup artist |website=Wikipedia |access-date=11 September 2026}}</ref> | |||
* '''Indirect''' — situational, opinion, fake question ("Do you know if this line is for the upstairs bar?"). Mystery-era default in loud clubs. | |||
* '''Direct''' — state the intent ("I thought you were cute and came to meet you"). Beginner drills installs this by day 7–12. | |||
* '''Situational''' — comment on the shared world, then pivot. Common in [[daygame]]. | |||
The open's job is to start a conversation without leaking need. It is not the seduction. Beginners over-invest in lines; the assignment's day 4 is just "hi." | |||
== See also == | |||
* [[Direct game]] | |||
* [[Indirect game]] | |||
* [[Cold approach]] | |||
* [[Newbie assignment]] | |||
* [[Approach]] | |||
* [[Statement of intent]] | |||
* [[Approach anxiety]] | |||
* [[Approach walls]] | |||
* [[Spam approaching]] | |||
* [[Set (pickup)]] | |||
* [[False time constraint]] | |||
== References == | |||
{{Reflist}} | |||
[[Category:Pickup artist terminology]] | |||
[[Category:Techniques]] | |||
[[Category:Glossary]] | |||
Latest revision as of 01:01, 19 September 2026
Conversation (Commons). A common default open is direct once you can say hello.
| |
| Field | Pickup |
|---|---|
| Also known as | opening, the open
|
An opener is the first thing you say or do to start a set. Schools fight about this more than it deserves. [1]
- Indirect — situational, opinion, fake question ("Do you know if this line is for the upstairs bar?"). Mystery-era default in loud clubs.
- Direct — state the intent ("I thought you were cute and came to meet you"). Beginner drills installs this by day 7–12.
- Situational — comment on the shared world, then pivot. Common in daygame.
The open's job is to start a conversation without leaking need. It is not the seduction. Beginners over-invest in lines; the assignment's day 4 is just "hi."
See also
- Direct game
- Indirect game
- Cold approach
- Newbie assignment
- Approach
- Statement of intent
- Approach anxiety
- Approach walls
- Spam approaching
- Set (pickup)
- False time constraint
References
- ↑ Pickup artist. Wikipedia. Retrieved 11 September 2026.