Opener (pickup): Difference between revisions
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Girls Chase lexicon: infobox image, Chase in the lead |
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{{Infobox term | {{Infobox term | ||
| image | | image = Conversation.jpg | ||
| caption | | caption = Conversation (Commons). A common default open is direct once you can say hello. | ||
| alt | | alt = Conversation | ||
| name = Opener | | name = Opener | ||
| also = opening, the open | | also = opening, the open | ||
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<ref name="s">{{cite web |url=https://en.wikipedia.org/wiki/Pickup_artist |title=Pickup artist |website=Wikipedia |access-date=11 September 2026}}</ref> | <ref name="s">{{cite web |url=https://en.wikipedia.org/wiki/Pickup_artist |title=Pickup artist |website=Wikipedia |access-date=11 September 2026}}</ref> | ||
* '''Indirect''' — situational, opinion, fake question ("Do you know if this line is for the upstairs bar?"). Mystery-era default in loud clubs. | * '''Indirect''' — situational, opinion, fake question ("Do you know if this line is for the upstairs bar?"). Mystery-era default in loud clubs. | ||
* '''Direct''' — state the intent ("I thought you were cute and came to meet you"). | * '''Direct''' — state the intent ("I thought you were cute and came to meet you"). Beginner drills installs this by day 7–12. | ||
* '''Situational''' — comment on the shared world, then pivot. Common in [[daygame]]. | * '''Situational''' — comment on the shared world, then pivot. Common in [[daygame]]. | ||
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* [[Cold approach]] | * [[Cold approach]] | ||
* [[Newbie assignment]] | * [[Newbie assignment]] | ||
* [[Approach]] | |||
* [[Statement of intent]] | |||
* [[Approach anxiety]] | |||
* [[Approach walls]] | |||
* [[Spam approaching]] | |||
* [[Set (pickup)]] | |||
* [[False time constraint]] | |||
== References == | == References == | ||
Latest revision as of 01:01, 19 September 2026
Conversation (Commons). A common default open is direct once you can say hello.
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| Field | Pickup |
|---|---|
| Also known as | opening, the open
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An opener is the first thing you say or do to start a set. Schools fight about this more than it deserves. [1]
- Indirect — situational, opinion, fake question ("Do you know if this line is for the upstairs bar?"). Mystery-era default in loud clubs.
- Direct — state the intent ("I thought you were cute and came to meet you"). Beginner drills installs this by day 7–12.
- Situational — comment on the shared world, then pivot. Common in daygame.
The open's job is to start a conversation without leaking need. It is not the seduction. Beginners over-invest in lines; the assignment's day 4 is just "hi."
See also
- Direct game
- Indirect game
- Cold approach
- Newbie assignment
- Approach
- Statement of intent
- Approach anxiety
- Approach walls
- Spam approaching
- Set (pickup)
- False time constraint
References
- ↑ Pickup artist. Wikipedia. Retrieved 11 September 2026.